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  • CentralBro

    ABILITY: RAISE MORALE

    December 12, 2017 by CentralBro

    I've never pictured the Prince as a talkative type.

    I guess this is what usually happens when he's deployed on the field.


    EDIT: To see the full size of the strip, right click it and open it on a new tab.

    Read more >
  • Achura

    mission table.lua

    December 11, 2017 by Achura

    mission_table.lua tries to create mission table as close to finished state as possible. It accepts quest id as argument. The source code can be found in the sources related page.

    Example:
    do mission_table.lua 300057 > out/mission_table.txt

    it uses new metafile "unit_names.txt" to resolve unit names and icons. This file consists of 3 columns: Id, Name and Icon. If icon value is omitted, it is considered to be same as name.

    Here's an example of the generated table:


    Missions
    Stage Name Cha Exp Gold Points Units
    Drops
    Sta Life Enemies
    空からの襲来
    20 120 700 10 8
    Soldier (Bow) A Lv5 x2
    Bouquet
    Time Crystal (3)
    2 20 21 - - -

    魔界の刺客
    30 160 850 10 8
    Lauren Lv8
    Cecily Lv8
    Wilfred Lv8 x2
    2 40 43
    Time Crystal (3) - -

    見張り塔防衛
    40 200 1000 10 8
    Giov…













    Read more >
  • CentralBro

    Teach us, Mr. Gellius!!

    December 11, 2017 by CentralBro

    Credits for Zekhon for giving the idea.

    I've always wanted to get Mr. Fortress here. But, unfortunately, he doesn't seem to want to join my army filled with ridiculously beautiful women.

    I want a reliable bro too... /sob.

    Hopefully, I could persuade him to join sometime in the future!!


    EDIT: I will try to post as much as I can, but I can't promise that I'll be able to post everyday.

    Read more >
  • CentralBro

    Getting a brand new unit.

    December 10, 2017 by CentralBro

    I've always wondered how giving (throwing) a bunch of flowers, rubies and diamonds to a female unit would make her fall that much for the Prince.

    ...... Aigis happened, I guess?

    Read more >
  • CentralBro

    Mini-AW on Silver Units

    December 10, 2017 by CentralBro

    I think I'm going to do one strip per week. Since I won't have the time to draw during weekdays because of my work.

    I'll try to post every Sunday.

    Read more >
  • CentralBro

    Random Drawings 2

    December 9, 2017 by CentralBro

    I'm trying to practice and improve my skills in drawing. So, I am planning on posting as much as I can to know what I still need to improve.

    Ramii and [Keraunos] Prince!! The Smiting Duo!!

    Read more >
  • CentralBro

    Random Drawings of Mine

    December 9, 2017 by CentralBro

    This is what I feel whenever I deploy Ramii on the field. I dunno if the other players feel the same way.

    NOTE: This isn't an original concept. I drew this, sure, but I copied it from this one: http://danbooru.donmai.us/posts/2690197

    Read more >
  • Achura

    Daily widget

    December 8, 2017 by Achura

    You can look how it works on jsfiddle.

    Here's the widget code:

    Read more >
  • Luminon

    Unit Management

    December 6, 2017 by Luminon

    This blog post is meant for myself to keep track of what units I want to perfect, and/or what units I want to ignore, based on the cycles of units in the Daily Revivals and the weekly ones.

    Perfected = At least mincost and max SU. Not necessarily max level.
    Getting = If I don't have this unit already, I'll be sure to get it next time their revival cycles around.
    Ignored = I wouldn't go out of my way to farm/buy these units.



    I've completed the entire set of Daily Revivals ages ago. Most of the units that I bothered mincosting or perfecting were done way back. Now I only use a selected few units from this pool.






    These are units that I used a lot back in the day, before gradully getting replaced. They at least have decent CR and SU, usually are at max…












    Read more >
  • Kuremisago

    11-9-17 Balance Patch

    November 9, 2017 by Kuremisago

    • Jan 26, 2017
    • May 11, 2017
    • Aug 3, 2017
    • Aug 10, 2017
    • Nov 11, 2017

    • Class stat increases are approximates for the purpose of summary. View the individual unit pages for more details.
    • As initial timers are a percentage of cooldown (varying with rarity), all cooldown changes also imply a initial change.
    • Skills and stats assume max levels.

    • Soldier AW2 (Warrior) - HP/ATK/DEF Up
      • HP+110, ATK+60, DEF+50
    • Immortal Princess - Full HP restore on skill end
    • Dragon Princess - ATK/DEF Up
      • ATK+140, DEF+300
    • Pegasus Rider AW2 (Pegasus Master) - Skill duration bonus up (+30% -> +50%)
    • Dark Fighter - DEF Up on low HP increased
      • Base - HP < 50%, DEF (1.3x -> 1.5x)
      • CC - HP < 50%, DEF (1.7x added)
      • AW - HP < 50%, DEF (1.5x -> 1.9x)
    • Hermit and Monkey Sage - ATK/DEF Up
      • Hermit: ATK+60, DEF+2…



    Read more >
  • Kuremisago

    8-10-17 Balance Patch

    August 10, 2017 by Kuremisago

    This is the second part of a 2-part balance patch. For part 1, see: 8-3-17 Balance Patch.


    • Jan 26, 2017
    • May 11, 2017
    • Aug 3, 2017
    • Aug 10, 2017
    • Nov 11, 2017

    • Class stat increases are approximates for the purpose of summary. View the individual unit pages for more details.
    • As initial timers are a percentage of cooldown (varying with rarity), all cooldown changes also imply a initial change.
    • Skills and stats assume max levels.

    Bella

    • SAW Range Multi up (1.8x -> 2.0x)

    Carrie

    • SAW (1st part) now has 2x UP gen on enemy kill

    Mehlis

    • SAW Range Multi up (1.7x -> 1.9x)

    Rachel

    • AFF Bonus changed (HP+300/ATK+120 -> ATK+120/Range+16)

    Minerva

    • Base Skill ATK Multi up (1.5x -> 1.7x)
    • CC Skill ATK Multi up (1.7x -> 1.9x)
    • SAW ATK Multi up
      • 1st use (2.5x -> 2.8x)
      • 2nd use (2.8x -> 3.2x)
      • 3rd…



    Read more >
  • Kuremisago

    8-3-17 Balance Patch

    August 3, 2017 by Kuremisago

    This is the first part of a 2-part balance patch. For part 2, see: 8-10-17 Balance Patch.


    • Jan 26, 2017
    • May 11, 2017
    • Aug 3, 2017
    • Aug 10, 2017
    • Nov 11, 2017

    • Class stat increases are approximates for the purpose of summary. View the individual unit pages for more details.
    • As initial timers are a percentage of cooldown (varying with rarity), all cooldown changes also imply a initial change.
    • Skills and stats assume max levels.

    • Sybilla: DEF+72 -> ATK Delay -18%
    • Mikoto: DEF+72 -> Range+20
    • Zenobia: HP+300/ATK+120 -> ATK+84/DEF+84
    • Matsuri: HP+360/ATK+144 -> ATK+173/DEF+72
    • Kikyou: DEF+72 -> Range+20
    • Iris (Black): ATK+144 -> ATK+173
    • Dina: ATK+144 -> ATK+173
    • Nanaly: ATK+144 -> ATK+173
    • Berna: HP+720 -> HP+864
    • Despia: ATK+144 -> ATK+173
    • Clissa: ATK+144 -> ATK+173
    • Minerva: A…



    Read more >
  • Kuremisago

    ID# Rarity Icon Name Alt Names Class JP Wiki links
    001
    Archer

    017 Black
    Iris (Black) Elyse Healer Read more >
  • Kuremisago

    • Jan 26, 2017
    • May 11, 2017
    • Aug 3, 2017
    • Aug 10, 2017
    • Nov 11, 2017

    • Class stat increases are approximates for the purpose of summary. View the individual unit pages for more details.
    • As initial timers are a percentage of cooldown (varying with rarity), all cooldown changes also imply a initial change.
    • Skills and stats assume max levels.

    Heavy Armor

    • HP, ATK, DEF buffed

    Reginleif

    • HP/ATK Buffed

    Princess

    • HP/ATK/MR Buffed

    Bandit

    • ATK Buffed

    Pegasus Riders

    • ATK/MR Buffed

    Dark Fighter

    • HP/DEF Buffed

    Avenger

    • HP Buffed

    Mage Armor

    • HP/DEF/MR Buffed

    Dragon Rider

    • HP/ATK/DEF Buffed

    Maid

    • HP Buffed

    Vampire Lord

    • DEF Buffed

    Royal Guard

    • ATK Buffed

    Hermit

    • ATK Buffed
      • Faa excluded

    Heavy Artillery

    • HP/DEF Buffed

    Imperial Knight

    • HP Buffed

    Mage

    • ATK Buffed

    Vampire Hunter

    • Range Up (+10)

    Bishop

    • ATK buffed

    Onmyouji

    • Token…



    Read more >
  • Kuremisago

    Sprite Gifs

    May 6, 2017 by Kuremisago

    These are made by manually aligning frames in Photoshop, so they may not be exact to what's ingame.

    If you notice a major error, please feel free to point it out and I will try to fix it to the best of my ability.

    As of 11/12/17, the gif-making process is now automated courtesy of Illumini9, which should improve the quality (no more of those weird white borders) and speed (shouldn't take 10 years to fill a request anymore). Only major problem that should still pop up is the animation being too fast or too slow. Feel free to let me know if anything needs fixing.


    Make sure to specify the evolution status of the character (Base, CC, AW, AW2v1, AW2v2), as well as the desired animation (Standing, attacking, SAW attacking, SAW standing, death, etc.…



    Read more >
  • Redzwan90

    developing

    Read more >
  • ValkyrieWiki

    If people are interested, I'll carry on and do more (I collected pretty much all necessary screenshots for me to do the entire game {well, not all the missions or news blurbs, but you get the point} on April Fools day).

    Well, anyways, here we are! Mouse over something to see what it is, and click it to see what it does.
    Enjoy!


    Read more >
  • ValkyrieWiki

    1: Male-only maps aren't entirely male-only. (And that goes for every other restricted-deploy map)
    If you have some units that have a strong team passive while "only on the active team", be sure to bring them along on maps that have a deploy restriction!
    For example, on an iron-only map you might have a small group of iron-only units, and then Katie, Aria, and Uzume on the roster for their buffs to atk/def!


    2: Level your units prior to 2AW


    DISCLAIMER: The final stats of your unit are unaffected by when you 2AW your unit...
    this one is more if you're hardcore on saving some gold.
    Confused? That's ok. First off, A) the game tracks experience BEYOND max level.
    and B) 2AW carries on with the experience tracked for AW.
    Not following? By checking the 2A…







    Read more >
  • ValkyrieWiki

    Out of mild curiosity, does anyone who happens around here have any experience with windows installers? Programs like Advanced Installer and the like, or maybe even the default one that comes with windows.

    I want to create an installer for groups of files (all going to the same folder, or subfolders within the chosen folder), and going through dialog being able to select (or deselect) each one at will.

    tl:dr; I want to create an installer for my Skyrim mods. Lol. Does anyone have any experience with this kind of thing by chance?
    Essentially being able to list 100+ mods and checking off/on which ones I want installed for a playthrough, and then it would extract the selected files to the skyrim/data folder. ^_^

    Read more >
  • Kuremisago

    1-26-17 Balance Patch

    January 27, 2017 by Kuremisago

    • Jan 26, 2017
    • May 11, 2017
    • Aug 3, 2017
    • Aug 10, 2017
    • Nov 11, 2017

    • Class stat increases are approximates for the purpose of summary. View the individual unit pages for more details.
    • As initial timers are a percentage of cooldown (varying with rarity), all cooldown changes also imply a initial change.
    • Skills and stats assume max levels.

    Princess

    • HP/DEF buffed

    High Princess

    • Attack Speed up (-5 frames, 30->25)

    Vampire Princess

    • HP/DEF buffed
    • HP Recovery per attack (2%) added

    Vampire Queen

    • Attack Speed up (Cooldown -5 frames, 30->25)

    Immortal Princess

    • HP/DEF buffed

    Immortal Queen

    • Attack Speed up (Cooldown -5 frames, 30->25)

    Dragon Princess

    • HP/DEF buffed

    True Dragon Warrior

    • Attack Speed up (Cooldown -5 frames, 30->25)

    Bandit

    • 'Gold Get!' ability added to Destroyer's class pe…



    Read more >
  • Luminon

    Event Mission pages

    December 19, 2016 by Luminon

    In this post I will outline some general advice on how to successfully get various Event Mission pages up and running. Disclaimer - I am no veteran editor :p , but I want to at least offer some tips on how to create a simple Event Mission page, for future editors wanting to make their own contributions to the Event Missions page. For starters, every Mission page must have at least some of the following elements...

    (I will be using Arms Merchant and the Cursed Weapons for the following examples shown below)


    Below are some elements all event mission pages should have.


    Pretty self-explanatory. Together with the Title of your mission page, the Heading tells your audience the name of the mission, what type of mission it is, and the dates at which …



    Read more >
  • Kuremisago

    Guidelines

    November 8, 2016 by Kuremisago

    By request, here are some things that hopeful editors will want to know:


    1) Icons - In the descriptions of each icon, there should 2 lines as follows:


    This isn't quite as important, mind you.

    In the 3.0.0 update for DMM Aigis, high-resolution renders were introduced to the game's files. We plan on using them for this wiki. As such, avoid using those available on the Nutaku wiki, as it utilizes the lower-res versions.

    3) For the above-mentioned pictures, a program called pngout is being utilized to compress them and reduce loading times.



    Much of the uses for a template can be inferred by looking at the code for currently complete ones. In addition, there exists documentation for the majority, either as a separate page or on the template page its…





    Read more >
  • Kuremisago

    Changes

    October 19, 2016 by Kuremisago

    A list of differences in comparison to the Nutaku Aigis Wiki. Note that this list is not yet comprehensive, and will change over time.


    Despara -> Despia

    Rika -> Rikka

    Olivie -> Olivier

    Deine -> Dine (Pronunciation, and it matches with Dina)

    Lolonee -> Rorone (Why)

    Lynn -> Lin (Lin over Rin, because China)

    Rowanna -> Roana

    Shao -> Xiao

    Beatrice -> Beatrica

    Pallis -> Pales

    Kerry -> Carrie (Yes, there's a pronunciation difference)

    Barrad -> Ballad

    Sabinne -> Sabine

    Horace -> Hores or Horus? (The former is actually more accurate, but...)

    Saizo -> Saizou

    Cellia -> Seria




    Heal -> Recovery

    Efreet -> Ifrit (Solano)

    Holy Blade Tyrhung -> Divine Sword Tyrfing (Holy and Divine use different Kanji)

    Holy Blade Hauteclaire -> Holy Sword Hauteclere (According to wiki, this i…





    Read more >
  • ValkyrieWiki

    New Unit Layout

    October 19, 2016 by ValkyrieWiki
    Read more >

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