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Thieves are cheap Ranged Units. Thieves have a small chance to receive gold from defeated enemies.

While Thief is on the active team, with the exception of units, drop rates increase by 3% (additive). However Enemies' ATK and HP increases by 1.2x.

Awakening further increases bonus drop rates to 5% and Enemies' ATK and HP by 1.3x.

CC does not increase the cost.


Thieves Edit

Rarity Icon Class Initial HP ATK DEF MR Block Cost AFF Bonus Skill Ability
Faction Max Range Max Min
Platinum
Anita Icon
Anita
Thief Lv1 915 126 36 0 N/A 6 3 HP+125
ATK+50
Flash
Bomb
N/A
Lv50 1170 188 69
180
288

Master
Thief
Lv1 1175 176 69 0 N/A 6 3 HP+300
ATK+120
Lv70 1512 263 99
180
288

Treasure
Hunter
Lv1 1305 251 82 0 N/A 6 3 {{{100AffBonusB}}} Flash
Bomb
↓ ↑
Extra-Large
Flash Bomb

Surprise
Knives
Lv90 1773 364 144
190
304
304
Gold
Leda Icon
Leda
Thief Lv1 845 111 34 0 N/A 5 2 ATK+45 Shadow
Stitch
N/A
Lv50 1080 165 66
180
Master
Thief
Lv1 1085 155 66 0 N/A 5 2 ATK+108
Lv60 1350 220 91
180
Treasure
Hunter
Lv1 1205 221 78 0 N/A 4 1 {{{100AffBonusB}}} Shadow
Stitch
↓ ↑
Early Summer
Rain

Deployment Cost
Reduction
Lv80 1588 309 130
190
247

Pages in category "Thieves"

The following 2 pages are in this category, out of 2 total.

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