Until skill use, will not attack, and is ignored by melee units.
Can still be targeted by enemy ghost-types and ranged units.
Can use skills to lift their seals temporarily. Upon deployment, all allies' HP are fully recovered.
Large DEF increase.
Can use skills to lift their seals temporarily. Skill duration is reduced by 20%, but parameters are greatly increased.
Large stat increase.
NOTE: Unlike Template:Unitlist item, parameter name series c1, c2, etc. (except c0) refer to the order in which they should be called, not to the specific CE or Awakening stage. (E.g. A High Princess' stats would be listed under the c3 variables in Unitlist item but under the c2 variables on this template.)
In retrospect, the variables in this template should've been named something like r1Class for row one...but what's done is done.