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Class Name
(edit info)
Traits/Effects Notes
Beast Tamer
Can employ tokens that ignore defense and magic resistance.

Ranged attack that ignores defense. Strength does not decline in Makai.

  • Can employ up to 2 Hellbeast Orthros.
Hellbeast Tamer
  • Can employ up to 2 Hellbeast Cerberus.
Beastmaster
Can employ tokens with gradually recovering HP that ignore defense and magic resistance.

Ranged attack that ignores defense. Strength does not decline in Makai.

  • Tokens regenerate 7 HP/0.1 sec
Hellbeast Trainer
Can employ powerful tokens with gradually dwindling HP that ignore defense and magic resistance.

Ranged attack that ignores defense. Strength does not decline in Makai.

  • Tokens lose 1% HP/0.6 sec
NOTE: Unlike Template:Unitlist item, parameter name series c1, c2, etc. (except c0) refer to the order in which they should be called, not to the specific CE or Awakening stage. (E.g. A High Princess' stats would be listed under the c3 variables in Unitlist item but under the c2 variables on this template.)

In retrospect, the variables in this template should've been named something like r1Class for row one...but what's done is done.

Also, the Rows variables are now defunct.

Lastly, when adding a class table with no c1notes, set it as a non-breaking space like so: "|c1Notes = & nbsp ;" (Without the spaces), Otherwise the table won't show a cell properly under the notes section.

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