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Class Name (edit info) Traits/Effects Notes
Rogue
Chance to avoid enemy attacks.
  • 50% chance to dodge physical attacks.
Assassin
Master Assassin
50% chance to avoid enemy attacks.
Will very rarely kill an enemy in one hit.
Night Assassin
60% chance to dodge enemy physical attacks.
Will rarely kill an enemy in one hit.
Enforcer
50% chance to dodge enemy physical attacks.
Post-attack delay is slightly shortened.
  • Large stat increase.
NOTE: Unlike Template:Unitlist item, parameter name series c1, c2, etc. (except c0) refer to the order in which they should be called, not to the specific CE or Awakening stage. (E.g. A High Princess' stats would be listed under the c3 variables in Unitlist item but under the c2 variables on this template.)

In retrospect, the variables in this template should've been named something like r1Class for row one...but what's done is done.

Also, the Rows variables are now defunct.

Lastly, when adding a class table with no c1notes, set it as a non-breaking space like so: "|c1Notes = & nbsp ;" (Without the spaces), Otherwise the table won't show a cell properly under the notes section.