Class Name (edit info) |
Traits/Effects | Notes |
---|---|---|
Rogue |
Chance to avoid enemy attacks. |
|
Assassin | ||
Master Assassin |
50% chance to avoid enemy attacks. Will very rarely kill an enemy in one hit. |
|
Night Assassin |
60% chance to dodge enemy physical attacks. Will rarely kill an enemy in one hit. |
|
Enforcer |
50% chance to dodge enemy physical attacks. Post-attack delay is slightly shortened. |
|
NOTE: Unlike Template:Unitlist item, parameter name series c1 , c2 , etc. (except c0 ) refer to the order in which they should be called, not to the specific CE or Awakening stage. (E.g. A High Princess' stats would be listed under the c3 variables in Unitlist item but under the c2 variables on this template.)
In retrospect, the variables in this template should've been named something like Also, the Lastly, when adding a class table with no c1notes, set it as a non-breaking space like so: " |