Cannoneer Mel is a gold cannoneer.
Obtained from:
- Shrine
- Gold Rush 9 - 3☆ Completion Bonus
- Gold Rush 14 - 3☆ Completion Bonus
- Gold Rush 16 - 3☆ Completion Bonus
Stats[]
Rarity | Icon | Class | Initial | HP | ATK | DEF | MR | Block | Cost | AFF Bonus | Skill | Ability | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Faction | Max | Range | Max | Min | ||||||||||
Gold |
Cannoneer | Lv1 | 545 | 428 | 25 | 0 | N/A | 23 | 20 | ATK+55 | Increase Range II |
N/A | ||
Lv50 | 810 | 552 | 59 |
290 580 | ||||||||||
Heavy Cannoneer |
Lv1 | 813 | 554 | 59 | 0 | N/A | 27 | 24 | ATK+132 SCD-18% | |||||
Lv60 | 1013 | 699 | 85 |
320 600 | ||||||||||
Cannon Master |
Lv1 | 1083 | 900 | 94 | 0 | N/A | 27 | 24 | ATK+158 SCD-18% |
Increase Range II ↓ ↑ Pointed Shell |
Power Shot | |||
Lv80 | 1341 | 1132 | 112 |
340 680 680 | ||||||||||
High Cannon Master |
Lv1 | 1191 | 928 | 76 | 0 | N/A | 24 | 21 | ||||||
Lv99 | 1512 | 1242 | 105 |
350 700 700 |
Skill[]
Name & Effect (edit info) | ||||||||||||||||||||||||||||
Increase Range II | ||||||||||||||||||||||||||||
For X seconds, range increases by Yx. | ||||||||||||||||||||||||||||
|
Lv |
X |
Y | Reuse |
---|---|---|---|
1 |
30 |
1.6 | 34 |
2 |
31 |
1.7 | 33 |
3 |
33 |
1.8 | 32 |
4 |
34 |
1.9 | 31 |
5 |
35 |
2.0 | 30 |
Initial |
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22.7 |
22.0 |
21.3 |
20.7 |
20.0 |
Skill Awakening[]
Unit | Skill | Effect | Reuse | Initial | |
Mel | Normal | Increase Range II | For 35 seconds, range increases by 2.0x. | 30 | 20 |
Awakened | Pointed Shell | For 25 seconds, splash is halved, and range increases by 2.0x. Post-attack delay is shortened. | 40 | 26.7 |
Ability[]
Ability Name | Effect | Units | Notes | |
---|---|---|---|---|
Power Shot (edit info) |
Attack increases by 20%.
Attack Speed is decreased. |
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Class Attributes[]
Class Name (edit info) |
Traits/Effects | Notes |
---|---|---|
Cannoneer |
Long range physical splash damage.
ATK increases by 1.1x vs. land-based enemies. |
|
Heavy Cannoneer | ||
Cannon Master |
Long range physical splash damage.
ATK increases by 1.2x vs. land-based enemies. |
|
High Cannon Master |
Post-attack delay is slightly reduced. Unaffected by weather effects. ATK increases by 1.3x vs. land-based enemies. |
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Super-Heavy Cannoneer |
Post-attack delay is increased. Splash is increased by 1.3x. ATK increases by 1.3x vs. land-based enemies. |
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Affection[]
Quotes - highlight the pink lines to see them.[]
0%
You just got a taste of how good my firepower is. Lucky you!
12%
Let me show you how good it feels to kick monster butt.
25%
My problem with this accessory is... Hey, are you listening?!
50%
I can't believe I'm shorter than this weapon... L-leave me alone!
60%
Even if I'm short, I can still use a weapon!
80%
Weapons are just like my hands and feet.
100%
I swear on this feather that I will deliver victory to my Prince!
Adjutant
Scenes[]
25% | Clothed, Fingering |
100% | Nude, Spread Eagle position (creampie) (virgin) |
Class Change Materials[]
Required units (edit units) |
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Material 1 |
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Material 2 |
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Material 3 |
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Awakening Materials[]
Required units (edit info) |
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Material 1 |
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Material 2 |
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Material 3 |
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(edit info) | Money | Orbs |
---|---|---|
Gold | 100,000G | 1 x Heavy orb |
Gallery[]
Versions | Base · CC · AW · A Ver. |
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